I am Tobias Brugel, a Game Design student of the High School of the Arts Utrecht (HKU).

With a lot of the other Game Designers around me, it is all about the development of the concept and mechanics .. on paper that is.

Me myself, I disagree with that way of designing.

From the moment I started playing video games, when I was around the age of ten, I wanted to create my own worlds.

Just so that I would be able to solve the disagreements I had with the already existing games I played on a regular basis.

I had no one around me who even remotely knew about the development of videogames, and no one interested enough to join me in the process of learning it.

This led me to learning a broad spectrum of skills, just so that I could develop a videogame all by myself.

To date I have a good amount of experience as a Designer, Programmer, Artist (both 2D and 3D), Animator and Composer.